This weekend was split between studying in daylight hours and playing the world preview of guild wars during the evenings. Woot! Election...run and hide!!
I voted early by electronic poll on Friday. I waited in line for 1.5 hours to vote. Yes, there was a LINE. It was like Disneyland without the ride. The poll workers were saying it's going to be very similar everywhere on election day. 10% of all voters will be first time voters. They say people who haven't voted in 10-15 years are crawling out of the woodwork to vote.
It's going to be quite an interesting week. ( Cut cause there's a huge rant, much cursing, here about a rabbit-related issueCollapse )Guild Wars
There were some things I liked a lot and some things that I didn't like.
1. Graphics are awesome. Beautifully detailed characters and scenes. Even then, experienced very little lag over the weekend.
2. Common outposts between missions where people can gather to form a group for the mission. It's great. You can easily find a group within minutes.
3. Isolated, instanced missions. Once you get a group together, you start your own instance of the mission. It's just your group and the NPCs and mobs. No teenage troll can come in and interrupt your play.
4. Clothing can be customized with various "dyes" that can be picked up or bought in the game. Best of all, the colors can be mixed to form even more different colors to use.
5. "Assigned" loot. Loot that falls out of a killed mob is automatically assigned to a member of the group by the computer. No worries about loot hogs. Clear an area then go back and collect goodies at your leisure.
1. I'd like to see more customization. More hairstyles, facial features. I'd love to be able to customize the look of a piece of armor, beyond just color.
2. Instanced missions are great, but because of this if a group member drops out of whatever reason, they can't rejoin and you can't recruit new members.
3. No easy way to find your friends. Each area in the game exists in several parallel instances. They're referred to as "Districts". Each district is the same as the next but containing different characters. You are randomly dropped into a district that isn't too full of characters. This cuts down on having too large a crowd occupying an area resulting in lag. However, this can make friends harder to find as there's no way to tell where your friends are in the world.
4. Items difficult to craft. Most of the upgrade items must be "crafted" from raw materials that you pick up during the game. During the entire weekend I only managed to craft a pair of boots :P. But I suppose, if I had more time to play, it wouldn't have mattered as much. Also, there were some materials that I NEVER saw during the game, like cotton and runes.
Things I didn't have time to try:
1. Guilds - sounds cool. If you form your own guild, you get this bib thing with your guild color and symbols on it. You also get your own resting area where your guild can gather and eventually there are other goodies. I hope they change the bib thing though...it covered the top half of your body...ick.
2. PvP - there were two arenas for PvP play and I didn't get to try either. From other reviews though, sounded fun :).
I liked it and will miss playing it while waiting for the official release. I will very likely go out and buy the preorder which gives me access to one beta weekend per month prior to release in February. The first of these betas will happen this weekend ;).